_TaskName:ChangeFSI
_Version:1.71 (19-Oct-26)
# Picture menu
Pimg:Image info
Psrc:Source info
Prange:Range info
Pzoom:Zoom
Psave:Save image
# Iconbar menu
Iinfo:Info
Iscale:Scaling
Iproc:Processing
Ijpg:JPEG output
Ispr:Sprite output
Ipng:PNG output
Ifast:Fast
Ichoice:Save choices
Iquit:Quit
# Common menus
PIredo:Reprocess
# General messages
ScaleFill:Scale to fill %0 by %1
NoRange:Range not used
OverW:Overwrite source file?
ButErr:Ignore,Quit
ButCon:Cancel,Discard
BadJQ:Invalid JPEG quality in JPEG output dialogue box
BadMode:Invalid mode number in sprite output dialogue box
Proc:processed in %0 seconds
Unsaved:Image created from '%0' not saved
# Interactive help
Hinfo?/Hinfo??:This \w displays information about ChangeFSI.
Hpic?/Hpic??:\Toutput image from ChangeFSI.
Hsave0:Drag this icon to the directory in which you want to save the file, or drag it to the program into which you want to transfer the data.
Hsave1:This shows the filename for this data. If it is not a full pathname, drag the icon into a directory display.
Hsave2:\Ssave the data with the current filename. If it is not a full pathname, you must drag the icon to a directory first.
Hsave?/Hsave??:This \w allows you to save data in a file, or transfer it to another application.
Hsprite?/Hsprite??:This \w displays information on the output image produced.
Hjpeg1:\Screate colour JPEGs.
Hjpeg2:\Screate greyscale JPEGs.
Hjpeg5:Enter a quality directly in this box.|MValues in the range 0-100 are accepted and trade off file size with image quality.|MA value of 100 means 'do not compress'.|M
Hjpeg3:\Sdecrease the quality (smaller output file).
Hjpeg4:\Sincrease the quality (larger output file).
Hjpeg?/Hjpeg??:This \w sets the output JPEG type.
Hzoom?/Hzoom??:Either fill in the numerator and denominator, or click \s on the arrows, to use the given zoom factor.
Hrange?/Hrange??:This \w displays the range of pixel intensities used.
Hsrc?/Hsrc??:This \w displays information on the source image that was processed.
Hscale0:\Sdisable automatic pixel size correction for source pixels only.
Hscale18:\Sdisable all automatic pixel size correction.
Hscale19:\Sattempt to scale the image as requested but overall retain the picture aspect ratio. 
Hscale1:\Sscale to fill the current screen size.
Hscale2:\Sperform no scaling.
Hscale3:\Shalve the height.
Hscale4:\Shalve the width.
Hscale5:\Shalve both the width and height.
Hscale9:\Suse a custom scaling factor.
Hscale10/Hscale12:The numerator is an initial scaling up of the source image.
Hscale11/Hscale13:The denominator is a subsequent scaling down of the source image.
Hscale6:\Senable rotation.
Hscale16:\Srotate clockwise 90 degrees.
Hscale17:\Srotate anti-clockwise 90 degrees.
Hscale7:\Sflip the image about its vertical edge.
Hscale8:\Sflip the image about its horizontal edge.
Hscale?/Hscale??:This \w sets up geometrical operations to perform on the source image.
Hproc0:\Sanalyse the source image and attempt to maximise the dynamic range used in the output.
Hproc1:\Sanalyse the source image and attempt to spread the intensities evenly in the output.
Hproc2:\Sturn off the error diffusion patterns used to trick the eye when not enough colours are available.
Hproc3:\Smake a negative.
Hproc4:\Sslightly lighten the output image.
Hproc5:\Sattempt to correct for black inked spots bigger than the given size.
Hproc6:\Sapply gamma correction for the display.
Hproc7:\Sdigitally sharpen the source image.
Hproc12:\Sdigitally soften the source image.
Hproc8:Enter a number in the range 0-128.|M0 means no correction, 128 is severe correction.
Hproc9:Enter a number for gamma.|MMonitors typically use a gamma factor of 2.2.
Hproc10:Enter a number in the range 8-31.|M8 means most sharp, 31 is slight sharpening.
Hproc11:Enter a number in the range 1 to 23.|M1 means most soft, 23 is slight softening.
Hproc?/Hproc??:This \w sets up special effects to perform on the source image.
Hout16:\Screate colour sprites.
Hout17:\Screate greyscale sprites.
Hout18:\Screate a sprite for the current desktop mode.
Hout24:\Screate a sprite for a numbered mode.
Hout33:Enter a numbered Archimedes screen mode.
Hout2/Hout3/Hout4/Hout5/Hout6/Hout7/Hout8/Hout9:\Screate a sprite with the given number of colours.
Hout10:\Screate a sprite with rectangular pixels.
Hout11:\Screate a sprite with square pixels.
Hout20:This is the equivalent mode number based on the current selection.
Hout15:\Screate a sprite using one of ChangeFSI's special colour matching options.
Hout19:Choose from one of four colour matching options, depending on the output colours selected.|Mc: 2 or 4 colours|Md: 2, 16 or 256 colours|Mt: 2, 16 or 256 colours|Mr: 4, 16 or 256 colours
Hout?/Hout??:This \w sets the output sprite type.
Himnu0:\Rsee information about ChangeFSI.
Himnu1:\Rset the scaling factors.
Himnu2:\Rset extra image processing steps.
Himnu3:\Schoose sprite output.|M\Rset the output sprite type.
Himnu4:\Schoose JPEG output.|M\Rset the output JPEG type.
Himnu5:\Schoose PNG output.|M\Rset the output PNG type.
Himnu6/Hpmnu5:\Sredo this image with the selected options.
Himnu6g:\Gno image has been processed yet.
Himnu7:\Sswitch to a low video mode while calculating.
Himnu7g:\Gthe computer is already configured to be fast.
Himnu8:\Ssave the current setup as the default.
Himnu9:\Squit ChangeFSI.
Hpmnu0:\Rsee information about the output image.
Hpmnu1:\Rsee information about the input image.
Hpmnu2:\Rsee information about the range used.
Hpmnu3:\Rset the zoom factors.
Hpmnu4:\Rsave this image to disc.
Hpng15:\Screate colour PNGs.
Hpng11:\Screate greyscale sprites.
Hpng8:\Screate a PNG using one of ChangeFSI's special colour matching options.
Hpng9:Choose from one of four colour matching options, depending on the output colours selected.|Mc: 2 or 4 colours|Md: 2, 16 or 256 colours|Mt: 2, 16 or 256 colours|Mr: 4, 16 or 256 colours
Hpng17:This is the compression level between 0 and 9.|M0 is fastest and uncompressed (larger output file).|M9 is slowest and most compressed (smaller output file).
Hpng19:\Sincrease the compression level.
Hpng18:\Sreduce the compression level.
Hpng10:\Stoggle production of interlaced images.
Hpng2/Hpng3/Hpng4/Hpng5/Hpng6:\Screate a PNG with the given number of colours.
Hpng?/Hpng??:This \w sets the output PNG type.
